BindFlags
The BindFlags enum defines various flags used to specify the Buffer binding characteristics.
#include <platform/TellusimPlatform.h>
| Name | Value | Description |
|---|---|---|
| BindFlagNone | 0 | |
| BindFlagFixed | (1 << 0) | Fixed resource binding (zero offset) for Vulkan and WebGPU platforms. |
| BindFlagRead | (1 << 1) | Read-only binding for the Metal platform (write usage is used otherwise). |