Engine SDK
Tellusim Engine SDK is a GPU-driven, high-level framework built on top of the Tellusim Core SDK, designed to accelerate the development of real-time 3D applications, simulations, games, and visualization tools. Leveraging modern GPU-driven techniques, it efficiently manages scene graphs, entity components, animation, materials, lighting, and physics to maximize parallelism and minimize CPU overhead.
The engine abstracts platform and rendering backend details across Windows, Linux, macOS, Android, iOS, and tvOS enabling developers to focus on creating rich, complex visual experiences without deep low-level programming. With robust support for standard and custom mesh formats, high-dynamic-range images, and real-time procedural content, the SDK empowers scalable, high-performance rendering workflows.
It also includes a rich set of plugins and tools to cover all development needs, streamlining workflows from asset import to debugging and optimization. The engine fits seamlessly into native and cross-platform projects in gaming, digital twin, simulation, and XR domains.
Happy coding, and enjoy building amazing experiences with Tellusim!