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Face

The Face struct represents a single face of a cube image. It contains two members: base, which specifies the base index of the face, and size, which indicates the number of faces. It is typically used in the context of cube maps, where each face of the cube is treated as an individual image.

#include <TellusimTypes.h>

Constructors

Face()
explicit Face(uint32_t base)
Face(uint32_t base, uint32_t size)

Variables

TypeNameValue
uint32_tbase0
uint32_tsize1