MeshRefine
The MeshRefine namespace provides algorithms for refining or subdividing 3D meshes. Subdivision increases the resolution of a mesh by splitting its faces, allowing for smoother geometry.
#include <geometry/TellusimMeshRefine.h>
Functions
Performs mesh subdivision.
bool subdiv(Mesh &dest, const Mesh &src, uint32_t steps)
bool subdiv(MeshGeometry &dest, const MeshGeometry &src, uint32_t steps, uint32_t position = Maxu32)
Type | Name | Description |
---|---|---|
uint32_t | steps | Number of subdivision steps. Each step increases the triangle count. |