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MTLPipeline

The MTLPipeline class is a graphics pipeline implementation for Metal, inheriting from the Pipeline class. It supports indirect command buffer execution and provides access to the underlying Metal vertex and fragment functions.

#include <platform/TellusimPipeline.h>

Inheritance

Constructors

MTLPipeline()

Methods

Indirect command buffer.

void setIndirect(bool enabled)
bool isIndirect() const
void *getVertexFunction() const
void *getFragmentFunction() const