MTLPipeline
The MTLPipeline class is a graphics pipeline implementation for Metal, inheriting from the Pipeline class. It supports indirect command buffer execution and provides access to the underlying Metal vertex and fragment functions.
#include <platform/TellusimPipeline.h>
Inheritance
- Inherits from Pipeline
Constructors
MTLPipeline()
Methods
Indirect command buffer.
void setIndirect(bool enabled)
bool isIndirect() const
void *getVertexFunction() const
void *getFragmentFunction() const