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ShapeSphere

The ShapeSphere class represents a sphere-shaped geometry in the Scene. It extends the Shape class by adding properties to define the sphere radius.

#include <scene/TellusimShapeSphere.h>

Inheritance

Constructors

explicit ShapeSphere(const char *name = nullptr)
explicit ShapeSphere(Body &body, const char *name = nullptr)
explicit ShapeSphere(Object &object, const char *name = nullptr)

Methods

Shape radius.

void setRadius(float32_t radius)
float32_t getRadius() const