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GLContext

The GLContext class is an OpenGL-specific implementation of the Context class. It initializes the rendering context using an externally provided OpenGL context. The class provides access to OpenGL context-related resources, including the display, visual, configuration, surface, and the context.

#include <platform/TellusimContext.h>

Inheritance

Constructors

GLContext()

Methods

Create context.

bool create(void *context)

Current context.

void *getGLDisplay() const
void *getGLVisual() const
void *getGLConfig() const
void *getGLSurface() const
void *getGLContext() const

OpenGL functions.

static void *getProcAddress(const char *name)

Check OpenGL errors.

static bool error(uint32_t result)
static bool check()