D3D11Target
The D3D11Target class is a Direct3D11-specific implementation of the Target class, providing methods for interacting with render and depth-stencil targets in a Direct3D11 context. It allows access to an array of render target views and a single depth-stencil view, which are essential for rendering operations in Direct3D11.
#include <platform/TellusimTarget.h>
Inheritance
- Inherits from Target
Constructors
D3D11Target()
Methods
ID3D11RenderTargetView **getRenderTargetViews() const
ID3D11DepthStencilView *getDepthStencilView() const