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D3D11Target

The D3D11Target class is a Direct3D11-specific implementation of the Target class, providing methods for interacting with render and depth-stencil targets in a Direct3D11 context. It allows access to an array of render target views and a single depth-stencil view, which are essential for rendering operations in Direct3D11.

#include <platform/TellusimTarget.h>

Inheritance

Constructors

D3D11Target()

Methods

ID3D11RenderTargetView **getRenderTargetViews() const
ID3D11DepthStencilView *getDepthStencilView() const