D3D12Compute
The D3D12Compute class is a Direct3D12-specific implementation of the Compute class, providing access to the command list.
#include <platform/TellusimCompute.h>
Inheritance
- Inherits from Compute
Constructors
D3D12Compute()
Methods
Command context.
ID3D12GraphicsCommandList *getCommand() const
Update resources.
void update()