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D3D12Kernel

The D3D12Kernel class is a specialized compute kernel for Direct3D12, inheriting from the Kernel class. It provides a method to retrieve the root signature, which is a critical component for binding resources and defining pipeline states in Direct3D12.

#include <platform/TellusimKernel.h>

Inheritance

Constructors

D3D12Kernel()

Methods

ID3D12RootSignature *getRootSignature() const