D3D12Kernel
The D3D12Kernel class is a specialized compute kernel for Direct3D12, inheriting from the Kernel class. It provides a method to retrieve the root signature, which is a critical component for binding resources and defining pipeline states in Direct3D12.
#include <platform/TellusimKernel.h>
Inheritance
- Inherits from Kernel
Constructors
D3D12Kernel()
Methods
ID3D12RootSignature *getRootSignature() const