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D3D12Target

The D3D12Target class is a Direct3D12-specific implementation of the Target class, providing methods for interacting with render and depth-stencil targets in a Direct3D12 context. It allows access to an array of render target views and a single depth-stencil view, which are essential for rendering operations in Direct3D12.

#include <platform/TellusimTarget.h>

Inheritance

Constructors

D3D12Target()

Methods

size_t *getRenderTargetViews() const
size_t getDepthStencilView() const